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Text File  |  1999-12-14  |  3.0 KB  |  120 lines

  1. //HC's CTF config
  2.  
  3. unbindall
  4.  
  5. // weapon binds
  6.  
  7. bind x "weapon 1"
  8. bind v "weapon 2"
  9. bind SHIFT "weapon 3"
  10. bind MOUSE2 "weapon 5"
  11. bind f "weapon 6"
  12. bind MOUSE3 "weapon 7"
  13. bind r "weapon 8"
  14. bind e "weapnext"
  15. bind q "weapprev"
  16.  
  17. // movement binds
  18.  
  19. bind a "+moveleft"
  20. bind c "+movedown"
  21. bind d "+moveright"
  22. bind SPACE "+moveup"
  23. bind s "+back"
  24. bind w "+forward"
  25. bind ALT "+zoom"
  26. bind CTRL "+speed"
  27. bind MOUSE1 "+attack"
  28.  
  29. //Location Binds
  30.  
  31. bind KP_END "say_team Z1"
  32. bind KP_DOWNARROW "say_team Z2"
  33. bind KP_PGDN "say_team Z3"
  34. bind KP_LEFTARROW "say_team Z4"
  35. bind KP_5 "say_team Z5"
  36. bind KP_RIGHTARROW "say_team Z6"
  37. bind KP_HOME "say_team Z7"
  38. bind KP_UPARROW "say_team Z8"
  39. bind KP_PGUP "say_team Z9"
  40. bind * "say_team ^5-=Enemy Flagcarrier spotted=-^7"
  41. bind KP_MINUS "say_team ^6Holding position^7"
  42. bind KP_PLUS "say_team ^2==Clear==^7"
  43. bind KP_ENTER "say_team ^1==Not Clear!==^7"
  44. bind KP_SLASH "say_team ^2== Meet me at ==>^7"
  45. bind KP_INS "say_team ^1Flag Carrier HOLD!^7"
  46.  
  47. // CTF binds
  48.  
  49. bind F1 "say_team ^5===Incoming Flag===^7"
  50. bind F2 "say_team ^5===Need flag escort===^7"
  51. bind F3 "say_team ^5Escorting flag carrier^7"
  52. bind F4 "say_team ^6Is base secure?^7"
  53. bind F5 "say_team ^3Base under attack^7"
  54. bind F6 "say_team ^6Base Overrun!^7"
  55. bind F7 "say_team ^1Incoming enemy w/ Quad^7"
  56. bind F8 "say_team ^6Need more defense!^7"
  57.  
  58. bind PGUP "say_team ^5Going Offense!^7"
  59. bind PGDN "say_team ^6Going Defense^7"
  60. bind INS "say_team ^5In position to attack^7
  61. bind DEL "say_team ^2Base is secure^7"
  62. bind HOME "say_team ^6Returning to base^7"
  63.  
  64.  
  65. bind 1 "say_team ^3Incoming Primary!^7"
  66. bind 2 "say_team ^3Incoming Secondary!^7
  67. bind 3 "say_team ^6Flag leaving PRIMARY^7"
  68. bind 4 "say_team ^6Flag leaving SECONDARY^7"
  69.  
  70. bind j "say_team ^5Going for our flag^7"
  71.  
  72. bind , "say_team Disregard my last message"
  73. bind . "say ^2I'm going to have to give you a frog punch^7"
  74. bind / "say Nice gun, I'll take it!"
  75. bind ' "say ^2Ribbit!^7"
  76. bind n "say_team ^3Need health/armor^7"
  77. bind h "say_team ^1=HOLD=^7"
  78.  
  79. // misc. binds
  80.  
  81. bind TAB "+scores"
  82. bind F10 "set g_syncronousclients 1 ; wait ; record HCDemo ; set g_syncronousclients 0"
  83. bind F11 "stoprecord"
  84. bind F12 "screenshot"
  85. bind ENTER "+button2"
  86. bind t "messagemode"
  87. bind y "messagemode2"
  88.  
  89. // misc settings
  90.  
  91. seta cg_simpleItems "1"
  92. seta cg_crosshairHealth "1"
  93. seta cg_crosshairSize "12"
  94. seta cg_drawRewards "1"
  95. seta cg_drawAttacker "1"
  96. seta cg_drawAmmoWarning "1"
  97. seta cg_draw3dIcons "0"
  98. seta cg_gibs "0"
  99. seta cg_fov "90"
  100. seta cg_zoomfov "22.5"
  101. seta cg_drawGun "0"
  102. seta cg_railTrailTime "400"
  103. seta cg_brassTime "0"
  104. seta cg_marks "0"
  105. seta m_pitch "0.022000"
  106. seta m_yaw "0.022"
  107.  
  108. // Code  |  Color   | Meaning 
  109. //       |          |
  110. //  ^0   |  Black   | Death
  111. //  ^1   |  Red     | Danger
  112. //  ^2   |  Green   | Safe
  113. //  ^3   |  Yellow  | Caution
  114. //  ^4   |  Blue    | Powerup Notice
  115. //  ^5   |  Cyan    | Offensive Notice
  116. //  ^6   |  Magenta | Defensive Notice
  117. //  ^7   |  White   | Normal Text
  118.  
  119. // EOF
  120.