home *** CD-ROM | disk | FTP | other *** search
- //HC's CTF config
-
- unbindall
-
- // weapon binds
-
- bind x "weapon 1"
- bind v "weapon 2"
- bind SHIFT "weapon 3"
- bind MOUSE2 "weapon 5"
- bind f "weapon 6"
- bind MOUSE3 "weapon 7"
- bind r "weapon 8"
- bind e "weapnext"
- bind q "weapprev"
-
- // movement binds
-
- bind a "+moveleft"
- bind c "+movedown"
- bind d "+moveright"
- bind SPACE "+moveup"
- bind s "+back"
- bind w "+forward"
- bind ALT "+zoom"
- bind CTRL "+speed"
- bind MOUSE1 "+attack"
-
- //Location Binds
-
- bind KP_END "say_team Z1"
- bind KP_DOWNARROW "say_team Z2"
- bind KP_PGDN "say_team Z3"
- bind KP_LEFTARROW "say_team Z4"
- bind KP_5 "say_team Z5"
- bind KP_RIGHTARROW "say_team Z6"
- bind KP_HOME "say_team Z7"
- bind KP_UPARROW "say_team Z8"
- bind KP_PGUP "say_team Z9"
- bind * "say_team ^5-=Enemy Flagcarrier spotted=-^7"
- bind KP_MINUS "say_team ^6Holding position^7"
- bind KP_PLUS "say_team ^2==Clear==^7"
- bind KP_ENTER "say_team ^1==Not Clear!==^7"
- bind KP_SLASH "say_team ^2== Meet me at ==>^7"
- bind KP_INS "say_team ^1Flag Carrier HOLD!^7"
-
- // CTF binds
-
- bind F1 "say_team ^5===Incoming Flag===^7"
- bind F2 "say_team ^5===Need flag escort===^7"
- bind F3 "say_team ^5Escorting flag carrier^7"
- bind F4 "say_team ^6Is base secure?^7"
- bind F5 "say_team ^3Base under attack^7"
- bind F6 "say_team ^6Base Overrun!^7"
- bind F7 "say_team ^1Incoming enemy w/ Quad^7"
- bind F8 "say_team ^6Need more defense!^7"
-
- bind PGUP "say_team ^5Going Offense!^7"
- bind PGDN "say_team ^6Going Defense^7"
- bind INS "say_team ^5In position to attack^7
- bind DEL "say_team ^2Base is secure^7"
- bind HOME "say_team ^6Returning to base^7"
-
-
- bind 1 "say_team ^3Incoming Primary!^7"
- bind 2 "say_team ^3Incoming Secondary!^7
- bind 3 "say_team ^6Flag leaving PRIMARY^7"
- bind 4 "say_team ^6Flag leaving SECONDARY^7"
-
- bind j "say_team ^5Going for our flag^7"
-
- bind , "say_team Disregard my last message"
- bind . "say ^2I'm going to have to give you a frog punch^7"
- bind / "say Nice gun, I'll take it!"
- bind ' "say ^2Ribbit!^7"
- bind n "say_team ^3Need health/armor^7"
- bind h "say_team ^1=HOLD=^7"
-
- // misc. binds
-
- bind TAB "+scores"
- bind F10 "set g_syncronousclients 1 ; wait ; record HCDemo ; set g_syncronousclients 0"
- bind F11 "stoprecord"
- bind F12 "screenshot"
- bind ENTER "+button2"
- bind t "messagemode"
- bind y "messagemode2"
-
- // misc settings
-
- seta cg_simpleItems "1"
- seta cg_crosshairHealth "1"
- seta cg_crosshairSize "12"
- seta cg_drawRewards "1"
- seta cg_drawAttacker "1"
- seta cg_drawAmmoWarning "1"
- seta cg_draw3dIcons "0"
- seta cg_gibs "0"
- seta cg_fov "90"
- seta cg_zoomfov "22.5"
- seta cg_drawGun "0"
- seta cg_railTrailTime "400"
- seta cg_brassTime "0"
- seta cg_marks "0"
- seta m_pitch "0.022000"
- seta m_yaw "0.022"
-
- // Code | Color | Meaning
- // | |
- // ^0 | Black | Death
- // ^1 | Red | Danger
- // ^2 | Green | Safe
- // ^3 | Yellow | Caution
- // ^4 | Blue | Powerup Notice
- // ^5 | Cyan | Offensive Notice
- // ^6 | Magenta | Defensive Notice
- // ^7 | White | Normal Text
-
- // EOF
-